Arm Campaign · Mission 8 ·
Arm
The Gate to Tergiverse IV
Play as Arm on Archipelago, a 3,072 by 5,248 pixel map.

Briefing
Capture the Galactic Gate.
*SPECIAL PRIORITY 1A PRIME*
A squad of Skeeter scout boats has found a heavily guarded island to the north. Energy emission levels indicate that it may be the site of a Core Galactic Gate. Find that Gate and capture it. By doing so you will secure Thalassean for Arm! ...and open the door to another Core world.
INFO FEED
Immediate construction of a secure base is critical. Core will not relinquish the Gate without a fight! Be careful not to destroy the Gate with offshore bombardments!
Objectives
To Win
- Capture the Galactic Gate
You Lose If
- Every one of your units is destroyed
- Every Galactic Gate of yours is destroyed
- Your Commander is destroyed
3 geothermal vents
What You Start With
What You Face
| Unit | Easy | Medium | Hard |
|---|---|---|---|
| Advanced Radar Tower | 1 | 1 | 1 |
| Avenger | 29 | 32 | 36 |
| Crasher | 2 | 1 | 2 |
| Crock | 9 | 14 | 14 |
| Energy Storage | 1 | 1 | 1 |
| Enforcer | 4 | 4 | 4 |
| Fink | 1 | 1 | 1 |
| Gaat Gun | 6 | 17 | 18 |
| Galactic Gate | 1 | 1 | 1 |
| Light Laser Tower | 7 | – | – |
| Metal Extractor | 1 | 1 | 1 |
| Metal Maker | 2 | 2 | 2 |
| Missile Frigate | 1 | 2 | 2 |
| Pulverizer | 3 | 7 | 9 |
| Punisher | – | 1 | 2 |
| Pyro | – | 2 | 4 |
| Radar Tower | 1 | – | – |
| Reaper | 3 | 4 | 5 |
| Searcher | 4 | 4 | 4 |
| Shadow | 3 | 4 | 4 |
| Shark | 3 | 5 | 6 |
| Shipyard | 2 | 2 | 2 |
| Snake | 4 | 5 | 5 |
| Thud | 5 | 6 | 7 |
| Tidal Generator | 2 | 2 | 2 |
| Torpedo Launcher | 8 | 10 | 12 |
| Vehicle Plant | 1 | 1 | 1 |
| Warlord | 4 | 4 | 4 |
| Wind Generator | 7 | 6 | 6 |