At a Glance
- Designation
- FAT3
- Metal
- 106
- Energy
- 870
- Build time
- 1,676
- Hit points
- 625
- Top speed
- 2
- Turn rate
- 475
- Sight
- 225
- Makes energy
- 0.5
- Uses energy
- 0.5
- Footprint
- 2 × 2
- Steepest slope
- 10
- Deepest water
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Official Artwork 3
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| E.M.G. | 8 | 0.4 | 180 | 8 | 60 |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 2
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Neutron | 2,000 | × 2,000 |
| Immolator | Immolator | 200 | × 20 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.17 |
| Energy per hit point | 1.392 |
| Build time per hit point | 2.68 |









