Radar Tower
Core · Special Structures

Radar Tower

Radar Tower

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
FR-3
Metal
50
Energy
800
Build time
1,137
Hit points
51
Sight
350
Radar
1,440
Makes energy
6
Uses energy
6
Footprint
2 × 2

In the Game Engine

Radar Tower from the front, ready
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Ready

  • Radar Tower from the front, ready
  • Radar Tower from the side, ready
  • Radar Tower from the rear, ready
  • Radar Tower from the top, ready

Wreck

  • Radar Tower from the front, as a wreck
  • Radar Tower from the side, as a wreck
  • Radar Tower from the rear, as a wreck
  • Radar Tower from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedUnder Attack
At Work
Switched OnSwitched OffWorking
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed40205
Self-destructed900205

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.98
Energy per hit point15.686
Build time per hit point22.29