At a Glance
- Designation
- ARM-KL
- Metal
- 267
- Energy
- 2,228
- Build time
- 5,478
- Hit points
- 875
- Top speed
- 1
- Turn rate
- 960
- Sight
- 255
- Makes energy
- 1.1
- Uses energy
- 1.1
- Footprint
- 2 × 2
- Steepest slope
- 17
- Deepest water
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Official Artwork 1
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Lightning Gun | 180 | 1.45 | 180 | 8 | 124.1 |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Neutron | 2,000 | × 2,000 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.305 |
| Energy per hit point | 2.546 |
| Build time per hit point | 6.26 |







