At a Glance
- Designation
- ARM-SRDS
- Metal
- 79
- Energy
- 843
- Build time
- 1,843
- Hit points
- 295
- Sight
- 350
- Footprint
- 3 × 3
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Missiles | 46 | 2 | 700 | 48 | 23 | homing |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.268 |
| Energy per hit point | 2.858 |
| Build time per hit point | 6.25 |






