Total Annihilation Mechanics
The manuals explain what each order does, but not the arithmetic behind it. Players have filled the gap with rules of thumb, and some of them are wrong. The pages in this section give each rule as the game's own code applies it, in version 3.1c, with figures from the game data.
Each page states a rule in plain words, gives the exact figures and works through an example with real units. Where a detail is not confirmed, the page says so.
Time and Angles
At normal game speed, the game moves forward in 30 small steps every second. These pages call one step a tick and give times in seconds at normal speed. A faster or slower game speed changes how many ticks pass each second, so every time on these pages scales with it.
The game measures angles in 65,536ths of a full turn. The pages convert them to degrees: 2048 of these units are 11.25°.