Punisher
Core · Defences

Punisher

Plasma Battery

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
COR-PUN
Metal
1,887
Energy
7,585
Build time
13,268
Hit points
2,540
Sight
350
Stores energy
200
Footprint
4 × 3
File formats
3DO, COB, TDF

In the Game Engine

Punisher from the front, ready
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Ready

  • Punisher from the front, ready
  • Punisher from the side, ready
  • Punisher from the rear, ready
  • Punisher from the top, ready

Wreck

  • Punisher from the front, as a wreck
  • Punisher from the side, as a wreck
  • Punisher from the rear, as a wreck
  • Punisher from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Plasma Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Plasma Cannon3202.81,20085114.3

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed100105
Self-destructed1,400325

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.743
Energy per hit point2.986
Build time per hit point5.22