Pyro
Core · KBots

Pyro

Assault Kbot

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
KB-C9
Metal
260
Energy
2,200
Build time
3,750
Hit points
700
Top speed
1.53
Turn rate
950
Sight
245
Makes energy
1.1
Uses energy
1.1
Footprint
2 × 2
Steepest slope
17
Deepest water
25
File formats
3DO, COB, TDF

In the Game Engine

Pyro from the front, ready
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Ready

  • Pyro from the front, ready
  • Pyro from the side, ready
  • Pyro from the rear, ready
  • Pyro from the top, ready

Wreck

  • Pyro from the front, as a wreck
  • Pyro from the side, as a wreck
  • Pyro from the rear, as a wreck
  • Pyro from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Flame Thrower
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Flame Thrower101.216032141.7

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

Hit Softer By 2

WeaponCarried ByDamageAgainst usual
Flame ThrowerSea Serpent, Pyro, Sea Serpent2× 0.2
Pyro Blast15× 0.25

When It Dies

WhenDamageArea
Destroyed60128
Self-destructed1,400325

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.371
Energy per hit point3.143
Build time per hit point5.36