Raider
Core · Vehicles

Raider

Medium Assault Tank

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
PS12
Metal
169
Energy
1,241
Build time
2,376
Hit points
1,058
Top speed
1.6
Turn rate
430
Sight
250
Makes energy
0.6
Uses energy
0.6
Footprint
2 × 2
Steepest slope
10
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Raider from the front, ready
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Ready

  • Raider from the front, ready
  • Raider from the side, ready
  • Raider from the rear, ready
  • Raider from the top, ready

Wreck

  • Raider from the front, as a wreck
  • Raider from the side, as a wreck
  • Raider from the rear, as a wreck
  • Raider from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Light Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Light Cannon501.532403232.7

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.16
Energy per hit point1.173
Build time per hit point2.25