Piranha
Arm · Ships

Piranha

Submarine Killer

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
ASD-SK
Metal
1,448
Energy
5,481
Build time
17,767
Hit points
290
Top speed
2.4
Turn rate
622
Sight
150
Sonar
489
Makes energy
0.5
Uses energy
0.5
Footprint
3 × 3
Shallowest water
15
File formats
3DO, COB, TDF

In the Game Engine

Piranha from the front, ready
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Ready

  • Piranha from the front, ready
  • Piranha from the side, ready
  • Piranha from the rear, ready
  • Piranha from the top, ready

Wreck

  • Piranha from the front, as a wreck
  • Piranha from the side, as a wreck
  • Piranha from the rear, as a wreck
  • Piranha from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Guided Torpedo
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Guided Torpedo2002.33751687homing, underwater

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

Hit Softer By 3

WeaponCarried ByDamageAgainst usual
Unguided TorpedoLeviathan80× 0.1
Unguided TorpedoLurker115× 0.33
Unguided TorpedoSnake130× 0.35

When It Dies

WhenDamageArea
Destroyed3030
Self-destructed20075

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point4.993
Energy per hit point18.9
Build time per hit point61.27