Crasher
Core · KBots

Crasher

Missile Kbot

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
KA-M12
Metal
129
Energy
1,224
Build time
2,636
Hit points
480
Top speed
1.25
Turn rate
1,011
Sight
292
Makes energy
0.6
Uses energy
0.6
Footprint
2 × 2
Steepest slope
14
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Crasher from the front, ready
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Ready

  • Crasher from the front, ready
  • Crasher from the side, ready
  • Crasher from the rear, ready
  • Crasher from the top, ready

Wreck

  • Crasher from the front, as a wreck
  • Crasher from the side, as a wreck
  • Crasher from the rear, as a wreck
  • Crasher from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Missiles
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Missiles322.55904812.8homing

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.269
Energy per hit point2.55
Build time per hit point5.49