At a Glance
- Designation
- SA-AS4
- Metal
- 887
- Energy
- 4,505
- Build time
- 13,368
- Hit points
- 3,150
- Top speed
- 2.93
- Turn rate
- 128
- Sight
- 330
- Sonar
- 305
- Makes energy
- 1.9
- Uses energy
- 1.9
- Footprint
- 4 × 4
- Shallowest water
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Heavy Cannon | 180 | 2.4 | 660 | 48 | 75 | |
| Depth Charge | 80 | 2.6 | 400 | 16 | 30.8 | homing, underwater |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 30 | 30 |
| Self-destructed | 200 | 75 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.282 |
| Energy per hit point | 1.43 |
| Build time per hit point | 4.24 |






