Weasel
Core · Vehicles

Weasel

Scout

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
MA-L8
Metal
38
Energy
575
Build time
1,515
Hit points
84
Top speed
2.8
Turn rate
500
Sight
310
Makes energy
0.3
Uses energy
0.3
Footprint
2 × 2
Steepest slope
18
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Weasel from the front, ready
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Ready

  • Weasel from the front, ready
  • Weasel from the side, ready
  • Weasel from the rear, ready
  • Weasel from the top, ready

Wreck

  • Weasel from the front, as a wreck
  • Weasel from the side, as a wreck
  • Weasel from the rear, as a wreck
  • Weasel from the top, as a wreck

All the Way Round

Official Artwork 2

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Laser
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Laser300.87180834.7

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed3030
Self-destructed20075

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.452
Energy per hit point6.845
Build time per hit point18.04