Core Contingency: Arm · Mission 3 ·
Arm
Sinking Core
Play as Arm on Water World, a 7,680 by 7,680 pixel map.
Briefing
Core has been forced to pull back to their primary base. That base contains the last of Core on Hydross.
*PRIORITY CRITICAL*
The Core base to the north is all that stands between Arm and secure Hydross... a world from which to stage our forces for the search of the remaining worlds in this system.
INFO FEED
The Core base is located in a protected lagoon. The entry will be and well defended. Expect stubborn Core resistance.
To complete this mission you must destroy all Core units and Serpents on the map.
Objectives
To Win
- Destroy every enemy unit
You Lose If
- Every one of your units is destroyed
- Your Commander is destroyed
What You Start With
| Unit | Easy | Medium | Hard |
|---|---|---|---|
| Albatross | 4 | 4 | 4 |
| Colossus | 1 | 1 | 1 |
| Commander | 1 | 1 | 1 |
| Conqueror | 1 | 1 | 1 |
| Construction Ship | 1 | 1 | 1 |
| Lurker | 1 | 1 | 1 |
| Tidal Generator | 2 | 2 | 2 |
| Underwater Metal Extractor | 2 | 2 | 2 |
What You Face
| Unit | Easy | Medium | Hard |
|---|---|---|---|
| Adv. Shipyard | 1 | 1 | 1 |
| Advanced Sonar Station | 1 | 1 | 1 |
| Advanced Torpedo Launcher | 1 | 3 | 14 |
| Construction Ship | 1 | 1 | 1 |
| Enforcer | – | 2 | 2 |
| Executioner | 2 | 2 | 2 |
| Floating Metal Maker | 3 | 3 | 5 |
| Hive | 1 | 1 | 2 |
| Hunter | 1 | 1 | 1 |
| Missile Frigate | 3 | 5 | 5 |
| Sea Serpent | 6 | 6 | 6 |
| Seaplane Platform | 1 | 2 | 2 |
| Searcher | 13 | 13 | 13 |
| Shipyard | 1 | 1 | 1 |
| Snake | 2 | 2 | 8 |
| Sonar Station | 2 | 2 | 2 |
| Stinger | 11 | 16 | 34 |
| Thunderbolt | 8 | 21 | 23 |
| Tidal Generator | 10 | 10 | 10 |
| Torpedo Launcher | 8 | 10 | 4 |
| Typhoon | 12 | 15 | 17 |
| Underwater Fusion Plant | 1 | 1 | 1 |
| Underwater Metal Extractor | 7 | 7 | 7 |
| Warlord | 2 | 3 | 3 |