Stingray
Floating Heavy Laser Tower
The Core ContingencyCompare in Unit Matchups
At a Glance
- Designation
- ARM-FHL
- Metal
- 524
- Energy
- 5,796
- Build time
- 10,178
- Hit points
- 1,325
- Sight
- 380
- Uses energy
- 0.1
- Stores energy
- 200
- Footprint
- 4 × 4
- Shallowest water
- 2
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| High Energy Laser | 200 | 1.1 | 480 | 8 | 181.8 | 75 energy a shot |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.395 |
| Energy per hit point | 4.374 |
| Build time per hit point | 7.68 |






