At a Glance
- Designation
- SS
- Metal
- 0
- Energy
- 4,385
- Build time
- 8,291
- Hit points
- 420
- Top speed
- 5.8
- Turn rate
- 911
- Sight
- 280
- Sonar
- 489
- Footprint
- 4 × 4
- Shallowest water
- 6
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Flame Thrower | 10 | 1.2 | 160 | 32 | 141.7 |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 30 | 30 |
| Self-destructed | 200 | 75 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Energy per hit point | 10.44 |
| Build time per hit point | 19.74 |






