Adv. Shipyard
Core · Factories

Adv. Shipyard

Produces Ships

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
COR-SCF
Metal
2,460
Energy
2,325
Build time
13,080
Hit points
2,760
Sight
232
Makes metal
1
Stores energy
200
Stores metal
200
Build power
200
Footprint
8 × 8
Shallowest water
30
File formats
3DO, COB, TDF

In the Game Engine

Adv. Shipyard from the front, ready
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Ready

  • Adv. Shipyard from the front, ready
  • Adv. Shipyard from the side, ready
  • Adv. Shipyard from the rear, ready
  • Adv. Shipyard from the top, ready

Wreck

  • Adv. Shipyard from the front, as a wreck
  • Adv. Shipyard from the side, as a wreck
  • Adv. Shipyard from the rear, as a wreck
  • Adv. Shipyard from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedUnder Attack
At Work
Building
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed300120
Self-destructed1,800400

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.891
Energy per hit point0.842
Build time per hit point4.74