Adv. Construction Aircraft
Tech Level 2
Total AnnihilationCompare in Unit Matchups
At a Glance
- Designation
- COR-CA1
- Metal
- 231
- Energy
- 12,824
- Build time
- 26,001
- Hit points
- 370
- Top speed
- 7.5
- Turn rate
- 130
- Sight
- 295
- Makes energy
- 22
- Uses energy
- 0.3
- Makes metal
- 0.5
- Stores energy
- 100
- Stores metal
- 100
- Build power
- 100
- Build distance
- 60
- Flies
- Yes
- Footprint
- 2 × 2
- Steepest slope
- 10
In the Game Engine

Ready
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 33
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
| Laser | Hurricane | 30 | × 6 |
| Laser | Phoenix | 32 | × 5.33 |
| Guided Missiles | Avenger | 136 | × 2.96 |
| Guided Missiles | Albatross | 130 | × 2.95 |
| Guided Missiles | Typhoon | 130 | × 2.95 |
| Guided Missiles | Freedom Fighter | 130 | × 2.95 |
| Heavy Rockets | Krogoth | 383 | × 2.92 |
| Guided Missiles | Tornado | 140 | × 2.8 |
| Guided Missiles | Tornado | 140 | × 2.8 |
| Guided Missiles | Voodoo | 140 | × 2.8 |
| Guided Missiles | Voodoo | 140 | × 2.8 |
| Missiles | Jethro, Panther, Skeeter | 83 | × 2.68 |
| Missiles | Crasher, Searcher | 80 | × 2.5 |
| Guided Missiles | Vamp | 155 | × 2.28 |
| Guided Missiles | Vamp | 155 | × 2.28 |
| Missiles | Samson | 90 | × 2.25 |
| Missiles | Slasher | 92 | × 2.24 |
| Missiles | Swatter | 105 | × 2.14 |
| Guided Missiles | Hawk | 150 | × 2.14 |
| Guided Missiles | Hawk | 150 | × 2.14 |
| Missiles | Stinger | 95 | × 2.11 |
| Missiles | Pulverizer | 95 | × 2.11 |
| Missiles | Pelican | 97 | × 2.11 |
| Missiles | 97 | × 2.11 | |
| Missiles | Slinger | 97 | × 2.11 |
| Missiles | Defender - NS, Defender | 97 | × 2.11 |
| Missiles | Archer | 108 | × 1.89 |
| Missiles | Archer | 108 | × 1.89 |
| Missiles | Shredder | 108 | × 1.89 |
| Missiles | Shredder | 108 | × 1.89 |
| Missiles | Ranger | 108 | × 1.89 |
| Missiles | Missile Frigate | 111 | × 1.79 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.624 |
| Energy per hit point | 34.659 |
| Build time per hit point | 70.27 |


