Archer
Arm · Ships

Archer

Anti-Air Ship

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ASD-SB
Metal
1,358
Energy
17,058
Build time
38,628
Hit points
2,360
Top speed
3
Turn rate
160
Sight
350
Makes energy
7
Uses energy
7
Footprint
3 × 3
Shallowest water
30

In the Game Engine

Archer from the front, ready
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Ready

  • Archer from the front, ready
  • Archer from the side, ready
  • Archer from the rear, ready
  • Archer from the top, ready

Wreck

  • Archer from the front, as a wreck
  • Archer from the side, as a wreck
  • Archer from the rear, as a wreck
  • Archer from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Missiles
FiresHits
Missiles
FiresHits
Flak Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Missiles5727104828.5homing
Missiles5727104828.5homing
Flak Cannon1460.7750125208.6anti-air

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.575
Energy per hit point7.228
Build time per hit point16.37