Toaster
Core · Defences

Toaster

Pop-up Heavy Cannon

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ARM-GUARD
Metal
2,146
Energy
12,687
Build time
18,377
Hit points
1,877
Sight
370
Footprint
3 × 3
Damage taken while closed
15%

In the Game Engine

Toaster from the front, ready
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Ready

  • Toaster from the front, ready
  • Toaster from the side, ready
  • Toaster from the rear, ready
  • Toaster from the top, ready

Wreck

  • Toaster from the front, as a wreck
  • Toaster from the side, as a wreck
  • Toaster from the rear, as a wreck
  • Toaster from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderCannot Do ThatUnder Attack
Pop-up Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Pop-up Cannon2953.288510592.2

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed300120
Self-destructed1,800400

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point1.143
Energy per hit point6.759
Build time per hit point9.79