At a Glance
- Designation
- COR-ACF
- Metal
- 2,191
- Energy
- 4,422
- Build time
- 17,232
- Hit points
- 2,200
- Sight
- 235
- Radar
- 1,150
- Stores energy
- 200
- Stores metal
- 200
- Build power
- 200
- Footprint
- 7 × 6
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
- Orders
- SelectedUnder Attack
- At Work
- Building
- Death
- DestroyedSelf-Destructs
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 300 | 120 |
| Self-destructed | 1,800 | 400 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.996 |
| Energy per hit point | 2.01 |
| Build time per hit point | 7.83 |






