At a Glance
- Designation
- F-AA1
- Metal
- 1,092
- Energy
- 18,995
- Build time
- 40,223
- Hit points
- 1,655
- Sight
- 340
- Footprint
- 2 × 2
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Flak Cannon | 146 | 0.7 | 750 | 125 | 208.6 | anti-air |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 300 | 120 |
| Self-destructed | 1,400 | 325 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.66 |
| Energy per hit point | 11.477 |
| Build time per hit point | 24.3 |






