At a Glance
- Designation
- ARM-MIDS
- Metal
- 1,802
- Energy
- 52,134
- Build time
- 111,453
- Hit points
- 2,300
- Sight
- 350
- Footprint
- 4 × 4
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Atomic Blast Weapon | 1 | 130 | 32,000 | 512 | 0 | paralyses, stockpiled, fires on command, 18,000 energy a shot |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 1,000 | 260 |
| Self-destructed | 5,500 | 512 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.783 |
| Energy per hit point | 22.667 |
| Build time per hit point | 48.46 |






