Protector
Arm · Defences

Protector

Anti Missile Defense System

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
ARM-AMD1
Metal
1,437
Energy
88,000
Build time
95,678
Hit points
780
Sight
155
Footprint
4 × 4
Damage taken while closed
50%

In the Game Engine

Protector from the front, ready
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Ready

  • Protector from the front, ready
  • Protector from the side, ready
  • Protector from the rear, ready
  • Protector from the top, ready

Wreck

  • Protector from the front, as a wreck
  • Protector from the side, as a wreck
  • Protector from the rear, as a wreck
  • Protector from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderCannot Do ThatUnder Attack
Rocket
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Rocket50012032,000964.2stockpiled, homing, 10,000 energy a shot

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Softer By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1× 1

When It Dies

WhenDamageArea
Destroyed2,000516
Self-destructed1,200275

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point1.842
Energy per hit point112.821
Build time per hit point122.66