At a Glance
- Mana
- 10
- Build time
- 22,500
- Hit points
- 10,000
- Heal time
- 93.75
- Top speed
- 1.5
- Sight
- 275
- Radar
- 700
- Mana
- 1,000, regaining 20
- Experience
- 151
- Build power
- 50
- Build distance
- 100
- Damage category
- Monarch
In the Game Engine

Ready
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Lightning | 1,031 | 4 | 500 | 257.8 | 150 mana a shot | |
| Lightning Ball | 2,031 | 4 | 500 | 60 | 507.8 | 300 mana a shot |
| Wind Wave | 2,000 | 5 | 60 | 500 | 400 | 900 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Can be frozen | Yes | No |


