At a Glance
- Mana
- 4,734
- Build time
- 1,108
- Hit points
- 1,870
- Heal time
- 4.62
- Top speed
- 1.47
- Sight
- 212
- Radar
- 550
- Mana
- 1,000, regaining 10
- Experience
- 28
- Build power
- 10
- Build distance
- 75
- Damage category
- Human
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Taser | 1,000 | 2.1 | 450 | 40 | 476.2 | 100 mana a shot |
| Freeze Blast | 1 | 2.1 | 450 | 0.5 | 150 mana a shot | |
| Long Term Stun | 1,000 | 2.1 | 450 | 476.2 | 200 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 4,734 | 4,634 |
| Build time | 1,108 | 777 |
| Hit points | 1,870 | 3,870 |
| Mana income | 1 | 5 |
| Experience | 28 | 50 |
| Build distance | 75 | 200 |
Taser
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Mechanical | – | 1.25 |
| Range | 450 | 350 |
| Reload (s) | 2.1 | 2.8 |
Freeze Blast
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1 | 450 |
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
Long Term Stun
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1,000 | 1 |
| Damage against Dragon | 0 | – |
| Damage against Production building | 0 | – |
| Damage against Fortification | 0 | – |
| Damage against God | 0 | – |
| Damage against Monarch | 0 | – |










