Stronghold
Aramon · Buildings

Stronghold

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
7,258
Build time
695
Hit points
18,500
Heal time
1.45
Sight
500
Radar
1,000
Experience
57
Footprint
4 × 4
Damage category
Fortification
File formats
3DO, COB, TDF

In the Game Engine

Stronghold from the front, ready
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Ready

  • Stronghold from the front, ready
  • Stronghold from the side, ready
  • Stronghold from the rear, ready
  • Stronghold from the top, ready

Wreck

  • Stronghold from the front, as a wreck
  • Stronghold from the side, as a wreck
  • Stronghold from the rear, as a wreck
  • Stronghold from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
ARASSH Cannonballs
HitsHits Flesh 2Hits Armour 2Hits Scale 5Hits Wood 10Hits Stone 10
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
ARASSH Cannonballs1,125460050281.3

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Hit points18,50023,500
Experience5761
Can be frozenYesNo
Can be convertedYesNo

ARASSH Cannonballs

FigureStandardCrusades Balance
Damage1,1251,225
Damage against Tier 1–2
Reload (s)43
Area5065