Mage Builder
Aramon · Builders

Mage Builder

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
443
Build time
140
Hit points
1,703
Heal time
0.58
Top speed
1.35
Sight
180
Radar
350
Experience
5
Build power
10
Build distance
75
Damage category
Human

In the Game Engine

Mage Builder from the front, ready
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Ready

  • Mage Builder from the front, ready
  • Mage Builder from the side, ready
  • Mage Builder from the rear, ready
  • Mage Builder from the top, ready

Wreck

  • Mage Builder from the front, as a wreck
  • Mage Builder from the side, as a wreck
  • Mage Builder from the rear, as a wreck
  • Mage Builder from the top, as a wreck

Turned to Stone

  • Mage Builder from the front, turned to stone
  • Mage Builder from the side, turned to stone
  • Mage Builder from the rear, turned to stone
  • Mage Builder from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Hammer of the Masonic Temple
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 5
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Hammer of the Masonic Temple2162200108

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana443643
Build time140175
Heal time0.581.17

Hammer of the Masonic Temple

FigureStandardCrusades Balance
Damage216250
Damage against Lodestone–1.5
Reload (s)23.8

Some of its movement and handling figures change too.