At a Glance
- Mana
- 10,225
- Build time
- 1,417
- Hit points
- 16,000
- Heal time
- 1.45
- Top speed
- 0.55
- Sight
- 425
- Radar
- 850
- Experience
- 37
- Damage category
- Fortification
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Mounted Ballista | 1,105 | 4 | 525 | 30 | 276.3 | |
| Anti-Air Arrows | 550 | 1.4 | 510 | 392.9 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Build time | 1,417 | 1,217 |
| Experience | 37 | 47 |
| Carries | – | 4 |
Mounted Ballista
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
Anti-Air Arrows
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Stalwart | – | 0.25 |
Some of its movement and handling figures change too.






