Rolling Tower
Aramon · Land Units

Rolling Tower

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
10,225
Build time
1,417
Hit points
16,000
Heal time
1.45
Top speed
0.55
Sight
425
Radar
850
Experience
37
Damage category
Fortification

In the Game Engine

Rolling Tower from the front, ready
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Ready

  • Rolling Tower from the front, ready
  • Rolling Tower from the side, ready
  • Rolling Tower from the rear, ready
  • Rolling Tower from the top, ready

Wreck

  • Rolling Tower from the front, as a wreck
  • Rolling Tower from the side, as a wreck
  • Rolling Tower from the rear, as a wreck
  • Rolling Tower from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking 2
Mounted Ballista
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2
Anti-Air Arrows
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Mounted Ballista1,105452530276.3
Anti-Air Arrows5501.4510392.9

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Build time1,4171,217
Experience3747
Carries–4

Mounted Ballista

FigureStandardCrusades Balance
Damage against Production building–0.25
Damage against Fortification–0.25
Damage against Mechanical–0.5
Damage against Naval–0.5

Anti-Air Arrows

FigureStandardCrusades Balance
Damage against Production building–0.25
Damage against Fortification–0.25
Damage against Mechanical–0.5
Damage against Stalwart–0.25

Some of its movement and handling figures change too.