Goblin
Zhon · Land Units

Goblin

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
173
Build time
78
Hit points
1,211
Heal time
0.33
Top speed
1.4
Sight
110
Experience
3
Damage category
Monster

In the Game Engine

Goblin from the front, ready
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Ready

  • Goblin from the front, ready
  • Goblin from the side, ready
  • Goblin from the rear, ready
  • Goblin from the top, ready

Turned to Stone

  • Goblin from the front, turned to stone
  • Goblin from the side, turned to stone
  • Goblin from the rear, turned to stone
  • Goblin from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Dead Guy Bone
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 5
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Dead Guy Bone1811.155024157.4

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana173183
Build time78108
Damage categoryMonsterTier 1

Dead Guy Bone

FigureStandardCrusades Balance
Damage against Production building–3
Damage against Fortification–3
Damage against Mechanical–2
Damage against Siege–3

Some of its movement and handling figures change too.