Lighthouse
Veruna · Buildings

Lighthouse

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
3,616
Build time
420
Hit points
10,302
Heal time
0.88
Sight
650
Radar
1,280
Experience
32
Footprint
3 × 3
Damage category
Fortification
File formats
3DO, COB, TDF

In the Game Engine

Lighthouse from the front, ready
Download This Picture

Ready

  • Lighthouse from the front, ready
  • Lighthouse from the side, ready
  • Lighthouse from the rear, ready
  • Lighthouse from the top, ready

Wreck

  • Lighthouse from the front, as a wreck
  • Lighthouse from the side, as a wreck
  • Lighthouse from the rear, as a wreck
  • Lighthouse from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Flame Beam
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Flame Beam1252.448052.1

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

Flame Beam

FigureStandardCrusades Balance
Damage1251
Damage against Airship0–
Damage against Dragon0–
Damage against Production building0–
Damage against Fortification0–
Damage against God0–
Damage against Monarch0–