Floating Tower
Veruna · Buildings

Floating Tower

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
3,608
Build time
374
Hit points
9,147
Heal time
0.78
Sight
500
Radar
1,000
Experience
35
Footprint
5 × 5
Damage category
Fortification
File formats
3DO, COB, TDF

In the Game Engine

Floating Tower from the front, ready
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Ready

  • Floating Tower from the front, ready
  • Floating Tower from the side, ready
  • Floating Tower from the rear, ready
  • Floating Tower from the top, ready

Wreck

  • Floating Tower from the front, as a wreck
  • Floating Tower from the side, as a wreck
  • Floating Tower from the rear, as a wreck
  • Floating Tower from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
SelectedOrdered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Harpoon
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Harpoon1,089371032363

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Can be frozenYesNo
Can be convertedYesNo

Explosive-tipped Harpoon

FigureStandardCrusades Balance
Damage1,089889
Damage against Tier 1–2
Range710500
Reload (s)32.8
Area3260