At a Glance
- Mana
- 1,237
- Build time
- 440
- Hit points
- 6,112
- Heal time
- 1.83
- Top speed
- 3.3
- Sight
- 230
- Radar
- 700
- Experience
- 12
- Build power
- 10
- Build distance
- 75
- Damage category
- Naval
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Bow and Arrows | 413 | 3 | 450 | 137.7 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Build distance | 75 | 300 |
| Can be frozen | Yes | No |
Bow and Arrows
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
| Damage against Stalwart | – | 0.25 |






