Flagship
Veruna · Builders

Flagship

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
1,237
Build time
440
Hit points
6,112
Heal time
1.83
Top speed
3.3
Sight
230
Radar
700
Experience
12
Build power
10
Build distance
75
Damage category
Naval
File formats
3DO, COB, TDF

In the Game Engine

Flagship from the front, ready
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Ready

  • Flagship from the front, ready
  • Flagship from the side, ready
  • Flagship from the rear, ready
  • Flagship from the top, ready

Wreck

  • Flagship from the front, as a wreck
  • Flagship from the side, as a wreck
  • Flagship from the rear, as a wreck
  • Flagship from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
Bow and Arrows
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Bow and Arrows4133450137.7

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Build distance75300
Can be frozenYesNo

Bow and Arrows

FigureStandardCrusades Balance
Damage against Production building–0.25
Damage against Fortification–0.25
Damage against Mechanical–0.5
Damage against Naval–0.5
Damage against Stalwart–0.25