At a Glance
- Mana
- 2,667
- Build time
- 351
- Hit points
- 3,689
- Heal time
- 0.73
- Top speed
- 0.9
- Sight
- 195
- Experience
- 27
- Damage category
- Siege
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Bolt | 1,338 | 3.4 | 860 | 20 | 393.5 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 3,689 | 2,400 |
| Heal time | 0.73 | 1.41 |
| Top speed | 0.9 | 0.7 |
| Experience | 27 | 32 |
Bolt
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1,338 | 900 |
| Damage against Production building | – | 0.5 |
| Damage against Fortification | – | 0.5 |
| Damage against Mechanical | – | 0.75 |
| Damage against Naval | – | 0.5 |
| Range | 860 | 650 |
Some of its movement and handling figures change too.










