Ballista
Veruna · Land Units

Ballista

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
2,667
Build time
351
Hit points
3,689
Heal time
0.73
Top speed
0.9
Sight
195
Experience
27
Damage category
Siege
File formats
3DO, COB, TDF

In the Game Engine

Ballista from the front, ready
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Ready

  • Ballista from the front, ready
  • Ballista from the side, ready
  • Ballista from the rear, ready
  • Ballista from the top, ready

Wreck

  • Ballista from the front, as a wreck
  • Ballista from the side, as a wreck
  • Ballista from the rear, as a wreck
  • Ballista from the top, as a wreck

Turned to Stone

  • Ballista from the front, turned to stone
  • Ballista from the side, turned to stone
  • Ballista from the rear, turned to stone
  • Ballista from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Bolt
HitsHits Flesh 5Hits Armour 5Hits Scale 5Hits Wood 5Hits Stone 10
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Bolt1,3383.486020393.5

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Hit points3,6892,400
Heal time0.731.41
Top speed0.90.7
Experience2732

Bolt

FigureStandardCrusades Balance
Damage1,338900
Damage against Production building–0.5
Damage against Fortification–0.5
Damage against Mechanical–0.75
Damage against Naval–0.5
Range860650

Some of its movement and handling figures change too.