Priest of Lihr
Veruna · Builders

Priest of Lihr

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
5,292
Build time
911
Hit points
2,755
Heal time
3.8
Top speed
1.1
Sight
220
Radar
550
Mana
1,000, regaining 10
Experience
29
Build power
10
Build distance
75
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Priest of Lihr from the front, ready
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Ready

  • Priest of Lihr from the front, ready
  • Priest of Lihr from the side, ready
  • Priest of Lihr from the rear, ready
  • Priest of Lihr from the top, ready

Wreck

  • Priest of Lihr from the front, as a wreck
  • Priest of Lihr from the side, as a wreck
  • Priest of Lihr from the rear, as a wreck
  • Priest of Lihr from the top, as a wreck

Turned to Stone

  • Priest of Lihr from the front, turned to stone
  • Priest of Lihr from the side, turned to stone
  • Priest of Lihr from the rear, turned to stone
  • Priest of Lihr from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Water Ball
Hits
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Water Ball7992.1355380.5100 mana a shot

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana5,2924,592
Build time911711
Heal time3.82.96
Mana income15
Experience2950

Some of its movement and handling figures change too.