Mirazi Heket
People of Darien · Land Units

Mirazi Heket

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
10
Build time
2,775
Hit points
4,500
Heal time
11.56
Top speed
1.84
Sight
201
Radar
400
Mana
1,000, regaining 10
Experience
31
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Mirazi Heket from the front, ready
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Ready

  • Mirazi Heket from the front, ready
  • Mirazi Heket from the side, ready
  • Mirazi Heket from the rear, ready
  • Mirazi Heket from the top, ready

Wreck

  • Mirazi Heket from the front, as a wreck
  • Mirazi Heket from the side, as a wreck
  • Mirazi Heket from the rear, as a wreck
  • Mirazi Heket from the top, as a wreck

Turned to Stone

  • Mirazi Heket from the front, turned to stone
  • Mirazi Heket from the side, turned to stone
  • Mirazi Heket from the rear, turned to stone
  • Mirazi Heket from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
SelectedOrdered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Dagger
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Dagger1,4021.9500737.9

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

Some of its movement and handling figures change too.