Goliath
Core · Vehicles

Goliath

Very Heavy Assault Tank

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
PS20
Metal
697
Energy
3,906
Build time
7,058
Hit points
2,845
Top speed
0.8
Turn rate
206
Sight
210
Makes energy
0.5
Uses energy
0.5
Footprint
3 × 3
Steepest slope
16
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Goliath from the front, ready
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Ready

  • Goliath from the front, ready
  • Goliath from the side, ready
  • Goliath from the rear, ready
  • Goliath from the top, ready

Wreck

  • Goliath from the front, as a wreck
  • Goliath from the side, as a wreck
  • Goliath from the rear, as a wreck
  • Goliath from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Heavy Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Heavy Cannon1961.540064130.7

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.245
Energy per hit point1.373
Build time per hit point2.48