Rictus
Taros · Land Units

Rictus

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
3,398
Build time
428
Hit points
2,400
Heal time
1.43
Top speed
1.25
Sight
150
Experience
28
Damage category
Undead
File formats
3DO, COB, TDF

In the Game Engine

Rictus from the front, ready
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Ready

  • Rictus from the front, ready
  • Rictus from the side, ready
  • Rictus from the rear, ready
  • Rictus from the top, ready

Turned to Stone

  • Rictus from the front, turned to stone
  • Rictus from the side, turned to stone
  • Rictus from the rear, turned to stone
  • Rictus from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Fireball
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Fireball8172.2550100371.4

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana3,3982,898
Build time428378

Fireball

FigureStandardCrusades Balance
Range550500

Some of its movement and handling figures change too.