At a Glance
- Mana
- 3,506
- Build time
- 500
- Hit points
- 6,605
- Heal time
- 1.04
- Sight
- 320
- Radar
- 700
- Experience
- 23
- Footprint
- 4 × 4
- Damage category
- Fortification
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Arrow | 295 | 1 | 600 | 24 | 295 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Build time | 500 | 350 |
| Hit points | 6,605 | 5,500 |
| Heal time | 1.04 | 0.61 |
| Radar | 700 | 1,000 |
| Experience | 23 | 40 |
| Damage category | Fortification | Mechanical |
Arrow
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 295 | 325 |
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Stalwart | – | 0.25 |
| Damage against Tier 1 | – | 2 |






