At a Glance
- Mana
- 4,131
- Build time
- 380
- Hit points
- 6,111
- Heal time
- 0.79
- Top speed
- 1.02
- Sight
- 325
- Radar
- 510
- Experience
- 41
- Carries
- 50
- Damage category
- Naval
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Anti-Air Arrows | 826 | 1.35 | 350 | 611.9 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 4,131 | 2,531 |
| Build time | 380 | 677 |
| Hit points | 6,111 | 9,111 |
| Heal time | 0.79 | 2.81 |
| Mana income | – | 1 |
| Mana storage | – | 100 |
| Experience | 41 | 44 |
| Carries | 50 | 100 |
Anti-Air Arrows
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 826 | 252 |
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
| Damage against Stalwart | – | 0.25 |
| Reload (s) | 1.35 | 3.1 |
Some of its movement and handling figures change too.






