At a Glance
- Mana
- 751
- Build time
- 165
- Hit points
- 1,400
- Heal time
- 0.69
- Top speed
- 0.85
- Sight
- 160
- Experience
- 24
- Damage category
- Siege
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Cannonball | 1,250 | 6.5 | 750 | 100 | 192.3 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 751 | 1,451 |
| Build time | 165 | 235 |
| Heal time | 0.69 | 0.98 |
| Experience | 24 | 25 |
Cannonball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 1.25 |
| Damage against Fortification | – | 1.25 |
| Minimum range | – | 180 |
Some of its movement and handling figures change too.










