At a Glance
- Mana
- 5,917
- Build time
- 1,108
- Hit points
- 2,300
- Heal time
- 4.62
- Top speed
- 1.1
- Sight
- 212
- Radar
- 550
- Mana
- 1,000, regaining 10
- Experience
- 35
- Build power
- 10
- Build distance
- 75
- Damage category
- Human
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Earthquake | 750 | 5 | 250 | 200 | 150 | 250 mana a shot |
| Hail Shower | 70 | 5 | 400 | 200 | 14 | 600 mana a shot |
| Turn To Stone | 1 | 5 | 300 | 0.2 | 750 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 5,917 | 4,417 |
| Build time | 1,108 | 708 |
| Hit points | 2,300 | 2,800 |
| Heal time | 4.62 | 2.95 |
| Mana income | 1 | 5 |
| Experience | 35 | 50 |
Turn To Stone
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 70 | 1 |
| Range | 400 | 300 |
| Reload (s) | 5 | 3.5 |
| Area | 200 | – |
| Mana a shot | 600 | 250 |
Hail Shower
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1 | 400 |
| Range | 300 | 400 |
| Reload (s) | 5 | 4 |
| Area | – | 200 |
| Mana a shot | 750 | 900 |
Some of its movement and handling figures change too.










