At a Glance
- Mana
- 2,751
- Build time
- 300
- Hit points
- 4,700
- Heal time
- 0.63
- Sight
- 250
- Radar
- 1,000
- Experience
- 21
- Footprint
- 3 × 3
- Damage category
- Fortification
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 4,700 | 5,200 |
| Experience | 21 | 31 |
| Can be frozen | Yes | No |
| Can be turned to stone | Yes | No |
| Can be converted | Yes | No |
Arrow
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
| Damage against Stalwart | – | 0.25 |
| Damage against Tier 1 | – | 2 |
Arrow
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
| Damage against Stalwart | – | 0.25 |
| Damage against Tier 1 | – | 2 |






