Infiltrator
Arm · KBots

Infiltrator

SPY Kbot

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ARM-KML
Metal
128
Energy
9,219
Build time
22,631
Hit points
270
Top speed
1.9
Turn rate
1,016
Sight
280
Makes energy
0.4
Uses energy
0.4
Cloak cost
210 still, 800 moving
Footprint
2 × 2
Steepest slope
14
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Infiltrator from the front, ready
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Ready

  • Infiltrator from the front, ready
  • Infiltrator from the side, ready
  • Infiltrator from the rear, ready
  • Infiltrator from the top, ready

Wreck

  • Infiltrator from the front, as a wreck
  • Infiltrator from the side, as a wreck
  • Infiltrator from the rear, as a wreck
  • Infiltrator from the top, as a wreck

All the Way Round

Official Artwork 1

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.474
Energy per hit point34.144
Build time per hit point83.82