Ambusher
Arm · Defences

Ambusher

Pop-up Heavy Cannon

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ARM-GUARD
Metal
2,002
Energy
16,821
Build time
20,172
Hit points
1,658
Sight
360
Footprint
3 × 3
Damage taken while closed
28%
File formats
3DO, COB, TDF

In the Game Engine

Ambusher from the front, ready
Download This Picture

Ready

  • Ambusher from the front, ready
  • Ambusher from the side, ready
  • Ambusher from the rear, ready
  • Ambusher from the top, ready

Wreck

  • Ambusher from the front, as a wreck
  • Ambusher from the side, as a wreck
  • Ambusher from the rear, as a wreck
  • Ambusher from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderCannot Do ThatUnder Attack
Pop-up Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Pop-up Cannon3103.1910100100

When It Dies

WhenDamageArea
Destroyed300120
Self-destructed1,800400

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point1.207
Energy per hit point10.145
Build time per hit point12.17