At a Glance
- Designation
- ARM-GUARD
- Metal
- 2,002
- Energy
- 16,821
- Build time
- 20,172
- Hit points
- 1,658
- Sight
- 360
- Footprint
- 3 × 3
- Damage taken while closed
- 28%
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Pop-up Cannon | 310 | 3.1 | 910 | 100 | 100 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 300 | 120 |
| Self-destructed | 1,800 | 400 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 1.207 |
| Energy per hit point | 10.145 |
| Build time per hit point | 12.17 |






