Zhon · Land Units

Risen Wolf

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
977
Build time
169
Hit points
1,407
Heal time
0.7
Top speed
2.4
Sight
210
Experience
14
Damage category
Undead

In the Game Engine

Risen Wolf from the front, ready
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Ready

  • Risen Wolf from the front, ready
  • Risen Wolf from the side, ready
  • Risen Wolf from the rear, ready
  • Risen Wolf from the top, ready

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Bite
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Bite402230025201

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

Bite

FigureStandardCrusades Balance
Range300250