At a Glance
- Mana
- 1,103
- Build time
- 120
- Hit points
- 3,284
- Heal time
- 0.5
- Top speed
- 1.08
- Sight
- 110
- Experience
- 15
- Damage category
- Human
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Trident | 810 | 2 | 300 | 32 | 405 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 1,103 | 535 |
| Damage category | Human | Tier 1 |
Trident
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 810 | 460 |
| Damage against Production building | – | 0.5 |
| Damage against Fortification | – | 0.5 |
| Damage against Naval | – | 1.5 |
| Damage against Stalwart | – | 0.5 |
| Range | 300 | 50 |










