At a Glance
- Mana
- 49,287
- Build time
- 9,654
- Hit points
- 23,988
- Heal time
- 10.73
- Top speed
- 8
- Sight
- 210
- Radar
- 2,000
- Mana
- 1,000, regaining 30
- Experience
- 300
- Flies
- Yes
- Footprint
- 4 × 4
- Damage category
- Dragon
In the Game Engine

Ready
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Fire Breath | 795 | 3 | 525 | 40 | 265 | |
| Water Ball | 795 | 2.5 | 800 | 50 | 318 | 300 mana a shot |
| Tsunami | 3,150 | 5 | 450 | 180 | 630 | 900 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 49,287 | 34,287 |
| Can be frozen | Yes | No |
Water Ball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 795 | 1,295 |
| Area | 50 | 100 |
Tsunami
| Figure | Standard | Crusades Balance |
|---|---|---|
| Area | 180 | 220 |
| Mana a shot | 900 | 1,300 |






