Sea Dragon
Veruna · Flying Units

Sea Dragon

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
49,287
Build time
9,654
Hit points
23,988
Heal time
10.73
Top speed
8
Sight
210
Radar
2,000
Mana
1,000, regaining 30
Experience
300
Flies
Yes
Footprint
4 × 4
Damage category
Dragon
File formats
3DO, COB, TDF

In the Game Engine

Sea Dragon from the front, ready
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Ready

  • Sea Dragon from the front, ready
  • Sea Dragon from the side, ready
  • Sea Dragon from the rear, ready
  • Sea Dragon from the top, ready

Turned to Stone

  • Sea Dragon from the front, turned to stone
  • Sea Dragon from the side, turned to stone
  • Sea Dragon from the rear, turned to stone
  • Sea Dragon from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking 2
Fire Breath
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Water Ball
Hits
Tsunami
Hits

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Fire Breath795352540265
Water Ball7952.580050318300 mana a shot
Tsunami3,1505450180630900 mana a shot

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana49,28734,287
Can be frozenYesNo

Water Ball

FigureStandardCrusades Balance
Damage7951,295
Area50100

Tsunami

FigureStandardCrusades Balance
Area180220
Mana a shot9001,300