Zombie
Taros · Land Units

Zombie

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
156
Build time
75
Hit points
1,111
Heal time
0.31
Top speed
1
Sight
101
Experience
3
Damage category
Undead
File formats
3DO, COB, TDF

In the Game Engine

Zombie from the front, ready
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Ready

  • Zombie from the front, ready
  • Zombie from the side, ready
  • Zombie from the rear, ready
  • Zombie from the top, ready

Wreck

  • Zombie from the front, as a wreck
  • Zombie from the side, as a wreck
  • Zombie from the rear, as a wreck
  • Zombie from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Knuckle Samwich
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Knuckle Samwich3501.655024212.1

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Build time7555
Hit points1,1113,111
Heal time0.310.15
Top speed10.8
Experience35

Knuckle Samwich

FigureStandardCrusades Balance
Damage350175
Damage against Production building–0.5
Damage against Fortification–0.5
Damage against Mechanical–0.75
Damage against Stalwart–0.5
Reload (s)1.652.65

Some of its movement and handling figures change too.