Dark Hand
Taros · Land Units

Dark Hand

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
3,693
Build time
525
Hit points
7,544
Heal time
2.19
Top speed
1.4
Sight
101
Experience
31
Build power
10
Build distance
420
Damage category
Undead
File formats
3DO, COB, TDF

In the Game Engine

Dark Hand from the front, ready
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Ready

  • Dark Hand from the front, ready
  • Dark Hand from the side, ready
  • Dark Hand from the rear, ready
  • Dark Hand from the top, ready

Wreck

  • Dark Hand from the front, as a wreck
  • Dark Hand from the side, as a wreck
  • Dark Hand from the rear, as a wreck
  • Dark Hand from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Swinging Melee
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Swinging Melee711230048355.5

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana3,6932,693
Build time525325
Hit points7,5444,544
Sight101131
Build power1030
Build distance420400

Swinging Melee

FigureStandardCrusades Balance
Range300150
Reload (s)21.5